Compare any two graphics cards:
GeForce GTX 570 vs Radeon RX 480 4GB
IntroThe GeForce GTX 570 makes use of a 40 nm design. nVidia has clocked the core speed at 732 MHz. The GDDR5 memory works at a speed of 950 MHz on this card. It features 480 SPUs along with 60 Texture Address Units and 40 Rasterization Operator Units.Compare all of that to the Radeon RX 480 4GB, which uses a 14 nm design. AMD has clocked the core frequency at 1120 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this model. It features 2304 SPUs as well as 144 TAUs and 32 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 480 4GB should in theory perform a lot faster than the GeForce GTX 570 overall. (explain)
Texel RateThe Radeon RX 480 4GB should be much (approximately 267%) faster with regards to anisotropic filtering than the GeForce GTX 570. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon RX 480 4GB is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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