Compare any two graphics cards:
Radeon R7 260X vs Radeon RX 480 4GB
IntroThe Radeon R7 260X comes with a core clock frequency of 1100 MHz and a GDDR5 memory speed of 1625 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It features 896 SPUs, 56 Texture Address Units, and 16 ROPs.Compare those specs to the Radeon RX 480 4GB, which uses a 14 nm design. AMD has set the core speed at 1120 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this particular card. It features 2304 SPUs as well as 144 Texture Address Units and 32 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 480 4GB is 121% quicker than the Radeon R7 260X in general, due to its greater data rate. (explain)
Texel RateThe Radeon RX 480 4GB will be a lot (about 162%) better at AF than the Radeon R7 260X. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 480 4GB is superior to the Radeon R7 260X, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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