Compare any two graphics cards:
Radeon R9 270X vs Radeon RX 480 4GB
IntroThe Radeon R9 270X has a clock speed of 1000 MHz and a GDDR5 memory frequency of 1400 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1280 SPUs, 80 Texture Address Units, and 32 Raster Operation Units.Compare that to the Radeon RX 480 4GB, which has a clock frequency of 1120 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 256-bit memory bus, and makes use of a 14 nm design. It is made up of 2304 SPUs, 144 Texture Address Units, and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 480 4GB should in theory be a lot better than the Radeon R9 270X in general. (explain)
Texel RateThe Radeon RX 480 4GB will be quite a bit (about 102%) better at anisotropic filtering than the Radeon R9 270X. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon RX 480 4GB is superior to the Radeon R9 270X, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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