Compare any two graphics cards:
Radeon HD 7850 vs Radeon RX 480
IntroThe Radeon HD 7850 makes use of a 28 nm design. AMD has clocked the core speed at 860 MHz. The GDDR5 memory runs at a frequency of 1200 MHz on this specific card. It features 1024 SPUs as well as 64 Texture Address Units and 32 Rasterization Operator Units.Compare all that to the Radeon RX 480, which has a core clock speed of 1120 MHz and a GDDR5 memory frequency of 2000 MHz. It also makes use of a 256-bit memory bus, and uses a 14 nm design. It is comprised of 2304 SPUs, 144 TAUs, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 480 should be much faster than the Radeon HD 7850 in general. (explain)
Texel RateThe Radeon RX 480 should be quite a bit (approximately 193%) more effective at anisotropic filtering than the Radeon HD 7850. (explain)
Pixel RateThe Radeon RX 480 should be quite a bit (approximately 30%) faster with regards to full screen anti-aliasing than the Radeon HD 7850, and will be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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