Compare any two graphics cards:
VS

GeForce 8800 GS vs Radeon HD 4670 512MB

Intro

The GeForce 8800 GS comes with a clock speed of 550 MHz and a GDDR3 memory speed of 800 MHz. It also uses a 192-bit memory bus, and makes use of a 65 nm design. It is made up of 96 SPUs, 48 Texture Address Units, and 12 ROPs.

Compare that to the Radeon HD 4670 512MB, which has GPU clock speed of 750 MHz, and 512 MB of GDDR4/GDDR3/DDR3/DDR2 RAM set to run at 1000 MHz through a 128-bit bus. It also is made up of 320(64x5) SPUs, 32 Texture Address Units, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4670 512MB 70 Watts
GeForce 8800 GS 105 Watts
Difference: 35 Watts (50%)

Memory Bandwidth

In theory, the GeForce 8800 GS should perform a small bit faster than the Radeon HD 4670 512MB in general. (explain)

GeForce 8800 GS 38400 MB/sec
Radeon HD 4670 512MB 32000 MB/sec
Difference: 6400 (20%)

Texel Rate

The GeForce 8800 GS should be a small bit (about 10%) more effective at AF than the Radeon HD 4670 512MB. (explain)

GeForce 8800 GS 26400 Mtexels/sec
Radeon HD 4670 512MB 24000 Mtexels/sec
Difference: 2400 (10%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce 8800 GS is the winner, though only just barely. (explain)

GeForce 8800 GS 6600 Mpixels/sec
Radeon HD 4670 512MB 6000 Mpixels/sec
Difference: 600 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GS

Amazon.com

Check prices at:

Radeon HD 4670 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GS Radeon HD 4670 512MB
Manufacturer nVidia AMD
Year Jan 2008 Sep 10, 2008
Code Name G92 RV730 XT
Memory 384 MB 512 MB
Core Speed 550 MHz 750 MHz
Memory Speed 1600 MHz 2000 MHz
Power (Max TDP) 105 watts 70 watts
Bandwidth 38400 MB/sec 32000 MB/sec
Texel Rate 26400 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 6000 Mpixels/sec
Unified Shaders 96 320(64x5)
Texture Mapping Units 48 32
Render Output Units 12 8
Bus Type GDDR3 GDDR4/GDDR3/DDR3/DDR2
Bus Width 192-bit 128-bit
Fab Process 65 nm 55 nm
Transistors 754 million 514 million
Bus PCIe x16 2.0 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GS

Amazon.com

Check prices at:

Radeon HD 4670 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield