Compare any two graphics cards:
VS

GeForce GTX 1070 vs GeForce GTX 550 Ti

Intro

The GeForce GTX 1070 has a core clock frequency of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also features a 256-bit memory bus, and uses a 16 nm design. It is made up of 1920 SPUs, 120 TAUs, and 64 Raster Operation Units.

Compare all that to the GeForce GTX 550 Ti, which comes with a core clock speed of 900 MHz and a GDDR5 memory frequency of 1026 MHz. It also uses a 192-bit memory bus, and uses a 40 nm design. It is made up of 192 SPUs, 32 TAUs, and 24 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
GeForce GTX 550 Ti 1897 points
Difference: 16277 (858%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
GeForce GTX 1070 150 Watts
Difference: 34 Watts (29%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1070 should theoretically be a lot better than the GeForce GTX 550 Ti in general. (explain)

GeForce GTX 1070 262144 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 163648 (166%)

Texel Rate

The GeForce GTX 1070 should be much (approximately 528%) better at texture filtering than the GeForce GTX 550 Ti. (explain)

GeForce GTX 1070 180720 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 151920 (528%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 1070 is superior to the GeForce GTX 550 Ti, by far. (explain)

GeForce GTX 1070 96384 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 74784 (346%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1070

Amazon.com

Check prices at:

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1070 GeForce GTX 550 Ti
Manufacturer nVidia nVidia
Year June 2016 March 2011
Code Name GP104-200 GF116
Memory 8192 MB 1024 MB
Core Speed 1506 MHz 900 MHz
Memory Speed 8000 MHz 4104 MHz
Power (Max TDP) 150 watts 116 watts
Bandwidth 262144 MB/sec 98496 MB/sec
Texel Rate 180720 Mtexels/sec 28800 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 21600 Mpixels/sec
Unified Shaders 1920 192
Texture Mapping Units 120 32
Render Output Units 64 24
Bus Type GDDR5 GDDR5
Bus Width 256-bit 192-bit
Fab Process 16 nm 40 nm
Transistors 7200 million 1170 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1070

Amazon.com

Check prices at:

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield