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GeForce GTX 1070 vs GeForce GTX Titan

Intro

The GeForce GTX 1070 features a clock frequency of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 256-bit memory bus, and uses a 16 nm design. It is comprised of 1920 SPUs, 120 Texture Address Units, and 64 Raster Operation Units.

Compare all that to the GeForce GTX Titan, which features clock speeds of 837 MHz on the GPU, and 1502 MHz on the 6144 MB of GDDR5 memory. It features 2688 SPUs along with 224 Texture Address Units and 48 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
GeForce GTX Titan 10162 points
Difference: 8012 (79%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 150 Watts
GeForce GTX Titan 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

In theory, the GeForce GTX Titan will be 10% quicker than the GeForce GTX 1070 in general, because of its greater data rate. (explain)

GeForce GTX Titan 288384 MB/sec
GeForce GTX 1070 262144 MB/sec
Difference: 26240 (10%)

Texel Rate

The GeForce GTX Titan will be a little bit (about 4%) more effective at anisotropic filtering than the GeForce GTX 1070. (explain)

GeForce GTX Titan 187488 Mtexels/sec
GeForce GTX 1070 180720 Mtexels/sec
Difference: 6768 (4%)

Pixel Rate

The GeForce GTX 1070 should be a lot (more or less 140%) more effective at FSAA than the GeForce GTX Titan, and also capable of handling higher resolutions more effectively. (explain)

GeForce GTX 1070 96384 Mpixels/sec
GeForce GTX Titan 40176 Mpixels/sec
Difference: 56208 (140%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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GeForce GTX Titan

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 GeForce GTX Titan
Manufacturer nVidia nVidia
Year June 2016 February 2013
Code Name GP104-200 GK110
Memory 8192 MB 6144 MB
Core Speed 1506 MHz 837 MHz
Memory Speed 8000 MHz 6008 MHz
Power (Max TDP) 150 watts 250 watts
Bandwidth 262144 MB/sec 288384 MB/sec
Texel Rate 180720 Mtexels/sec 187488 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 40176 Mpixels/sec
Unified Shaders 1920 2688
Texture Mapping Units 120 224
Render Output Units 64 48
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

GeForce GTX Titan

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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