Compare any two graphics cards:
GeForce GTX 1070 vs GeForce GTX 980
IntroThe GeForce GTX 1070 features a GPU core clock speed of 1506 MHz, and the 8192 MB of GDDR5 RAM is set to run at 2000 MHz through a 256-bit bus. It also features 1920 Stream Processors, 120 Texture Address Units, and 64 ROPs.Compare all of that to the GeForce GTX 980, which features a core clock frequency of 1126 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is made up of 2048 SPUs, 128 TAUs, and 64 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 1070, in theory, should be just a bit faster than the GeForce GTX 980 in general. (explain)
Texel RateThe GeForce GTX 1070 is a lot (approximately 25%) better at AF than the GeForce GTX 980. (explain)
Pixel RateThe GeForce GTX 1070 should be a lot (approximately 34%) faster with regards to full screen anti-aliasing than the GeForce GTX 980, and will be capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!