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GeForce GTX 1080 vs GeForce GTX 750

Intro

The GeForce GTX 1080 features clock speeds of 1607 MHz on the GPU, and 1251 MHz on the 8192 MB of GDDR5X memory. It features 2560 SPUs as well as 160 TAUs and 64 ROPs.

Compare those specs to the GeForce GTX 750, which features clock speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 512 SPUs as well as 32 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
GeForce GTX 750 3958 points
Difference: 17984 (454%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 1080 180 Watts
Difference: 125 Watts (227%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1080 will be 310% quicker than the GeForce GTX 750 in general, due to its greater data rate. (explain)

GeForce GTX 1080 327680 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 247680 (310%)

Texel Rate

The GeForce GTX 1080 is quite a bit (approximately 688%) more effective at texture filtering than the GeForce GTX 750. (explain)

GeForce GTX 1080 257120 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 224480 (688%)

Pixel Rate

The GeForce GTX 1080 will be a lot (more or less 530%) faster with regards to FSAA than the GeForce GTX 750, and should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1080 102848 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 86528 (530%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

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GeForce GTX 750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 GeForce GTX 750
Manufacturer nVidia nVidia
Year May 2016 February 2014
Code Name GP104-400 GM107
Memory 8192 MB 1024 MB
Core Speed 1607 MHz 1020 MHz
Memory Speed 10008 MHz 5000 MHz
Power (Max TDP) 180 watts 55 watts
Bandwidth 327680 MB/sec 80000 MB/sec
Texel Rate 257120 Mtexels/sec 32640 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 2560 512
Texture Mapping Units 160 32
Render Output Units 64 16
Bus Type GDDR5X GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 1870 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

GeForce GTX 750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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