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Geforce GTX 770 vs Radeon Pro Duo

Intro

The Geforce GTX 770 features a clock frequency of 1046 MHz and a GDDR5 memory speed of 1753 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 128 TAUs, and 32 Raster Operation Units.

Compare those specifications to the Radeon Pro Duo, which has GPU core speed of 1000 MHz, and 4096 MB of HBM memory set to run at 500 MHz through a 4096-bit bus. It also features 4096 Stream Processors, 256 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Pro Duo 27167 points
Geforce GTX 770 7854 points
Difference: 19313 (246%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 770 230 Watts
Radeon Pro Duo 350 Watts
Difference: 120 Watts (52%)

Memory Bandwidth

As far as performance goes, the Radeon Pro Duo should theoretically be much better than the Geforce GTX 770 in general. (explain)

Radeon Pro Duo 1024000 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 799616 (356%)

Texel Rate

The Radeon Pro Duo should be a lot (about 282%) better at anisotropic filtering than the Geforce GTX 770. (explain)

Radeon Pro Duo 512000 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 378112 (282%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon Pro Duo is the winner, and very much so. (explain)

Radeon Pro Duo 128000 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 94528 (282%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 770

Amazon.com

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Radeon Pro Duo

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Radeon Pro Duo
Manufacturer nVidia AMD
Year May 2013 April 2016
Code Name GK104 Fiji XT
Memory 2048 MB 4096 MB (x2)
Core Speed 1046 MHz 1000 MHz (x2)
Memory Speed 7012 MHz 500 MHz (x2)
Power (Max TDP) 230 watts 350 watts
Bandwidth 224384 MB/sec 1024000 MB/sec
Texel Rate 133888 Mtexels/sec 512000 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 128000 Mpixels/sec
Unified Shaders 1536 4096 (x2)
Texture Mapping Units 128 256 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR5 HBM
Bus Width 256-bit 4096-bit (x2)
Fab Process 28 nm 28 nm
Transistors 3540 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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