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GeForce GTX 980 Ti vs Radeon Pro Duo

Intro

The GeForce GTX 980 Ti comes with a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 384-bit bus, and makes use of a 28 nm design. It is made up of 2816 SPUs, 176 Texture Address Units, and 96 Raster Operation Units.

Compare all of that to the Radeon Pro Duo, which features core clock speeds of 1000 MHz on the GPU, and 500 MHz on the 4096 MB of HBM memory. It features 4096 SPUs as well as 256 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Pro Duo 27167 points
GeForce GTX 980 Ti 17120 points
Difference: 10047 (59%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 Ti 250 Watts
Radeon Pro Duo 350 Watts
Difference: 100 Watts (40%)

Memory Bandwidth

As far as performance goes, the Radeon Pro Duo should in theory be a lot better than the GeForce GTX 980 Ti in general. (explain)

Radeon Pro Duo 1024000 MB/sec
GeForce GTX 980 Ti 336000 MB/sec
Difference: 688000 (205%)

Texel Rate

The Radeon Pro Duo is quite a bit (about 191%) more effective at anisotropic filtering than the GeForce GTX 980 Ti. (explain)

Radeon Pro Duo 512000 Mtexels/sec
GeForce GTX 980 Ti 176000 Mtexels/sec
Difference: 336000 (191%)

Pixel Rate

The Radeon Pro Duo will be much (more or less 33%) faster with regards to anti-aliasing than the GeForce GTX 980 Ti, and able to handle higher screen resolutions more effectively. (explain)

Radeon Pro Duo 128000 Mpixels/sec
GeForce GTX 980 Ti 96000 Mpixels/sec
Difference: 32000 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 980 Ti

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Ti Radeon Pro Duo
Manufacturer nVidia AMD
Year June 2015 April 2016
Code Name GM200 Fiji XT
Memory 6144 MB 4096 MB (x2)
Core Speed 1000 MHz 1000 MHz (x2)
Memory Speed 7000 MHz 500 MHz (x2)
Power (Max TDP) 250 watts 350 watts
Bandwidth 336000 MB/sec 1024000 MB/sec
Texel Rate 176000 Mtexels/sec 512000 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 128000 Mpixels/sec
Unified Shaders 2816 4096 (x2)
Texture Mapping Units 176 256 (x2)
Render Output Units 96 64 (x2)
Bus Type GDDR5 HBM
Bus Width 384-bit 4096-bit (x2)
Fab Process 28 nm 28 nm
Transistors 8000 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 980 Ti

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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