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Radeon Pro Duo vs Radeon R7 360

Intro

The Radeon Pro Duo features core clock speeds of 1000 MHz on the GPU, and 500 MHz on the 4096 MB of HBM memory. It features 4096 SPUs along with 256 TAUs and 64 ROPs.

Compare all that to the Radeon R7 360, which has a GPU core clock speed of 1050 MHz, and 2048 MB of GDDR5 RAM set to run at 1625 MHz through a 128-bit bus. It also is made up of 768 SPUs, 48 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Pro Duo 27167 points
Radeon R7 360 4110 points
Difference: 23057 (561%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
Radeon Pro Duo 350 Watts
Difference: 250 Watts (250%)

Memory Bandwidth

Theoretically speaking, the Radeon Pro Duo will be 885% faster than the Radeon R7 360 in general, due to its greater bandwidth. (explain)

Radeon Pro Duo 1024000 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 920000 (885%)

Texel Rate

The Radeon Pro Duo is quite a bit (approximately 916%) more effective at texture filtering than the Radeon R7 360. (explain)

Radeon Pro Duo 512000 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 461600 (916%)

Pixel Rate

The Radeon Pro Duo should be quite a bit (about 662%) faster with regards to FSAA than the Radeon R7 360, and capable of handling higher resolutions without losing too much performance. (explain)

Radeon Pro Duo 128000 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 111200 (662%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon Pro Duo

Amazon.com

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Radeon R7 360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon Pro Duo Radeon R7 360
Manufacturer AMD AMD
Year April 2016 June 2015
Code Name Fiji XT Tobago
Memory 4096 MB (x2) 2048 MB
Core Speed 1000 MHz (x2) 1050 MHz
Memory Speed 500 MHz (x2) 6500 MHz
Power (Max TDP) 350 watts 100 watts
Bandwidth 1024000 MB/sec 104000 MB/sec
Texel Rate 512000 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 128000 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 4096 (x2) 768
Texture Mapping Units 256 (x2) 48
Render Output Units 64 (x2) 16
Bus Type HBM GDDR5
Bus Width 4096-bit (x2) 128-bit
Fab Process 28 nm 28 nm
Transistors 8900 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon Pro Duo

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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