Compare any two graphics cards:
VS

GeForce 9800 GT 512MB vs Radeon HD 4750

Intro

The GeForce 9800 GT 512MB comes with a clock frequency of 600 MHz and a GDDR3 memory speed of 900 MHz. It also features a 256-bit memory bus, and makes use of a 65/55 nm design. It is made up of 112 SPUs, 56 Texture Address Units, and 16 ROPs.

Compare those specifications to the Radeon HD 4750, which uses a 40 nm design. AMD has clocked the core frequency at 730 MHz. The GDDR5 RAM is set to run at a speed of 800 MHz on this particular model. It features 640(128x5) SPUs along with 32 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4750 75 Watts
GeForce 9800 GT 512MB 105 Watts
Difference: 30 Watts (40%)

Memory Bandwidth

Theoretically speaking, the GeForce 9800 GT 512MB is 13% quicker than the Radeon HD 4750 in general, due to its greater bandwidth. (explain)

GeForce 9800 GT 512MB 57600 MB/sec
Radeon HD 4750 51200 MB/sec
Difference: 6400 (13%)

Texel Rate

The GeForce 9800 GT 512MB should be quite a bit (about 44%) more effective at texture filtering than the Radeon HD 4750. (explain)

GeForce 9800 GT 512MB 33600 Mtexels/sec
Radeon HD 4750 23360 Mtexels/sec
Difference: 10240 (44%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 4750 is the winner, by a large margin. (explain)

Radeon HD 4750 11680 Mpixels/sec
GeForce 9800 GT 512MB 9600 Mpixels/sec
Difference: 2080 (22%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

Radeon HD 4750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GT 512MB Radeon HD 4750
Manufacturer nVidia AMD
Year July 2008
Code Name G92a/b RV740
Memory 512 MB 512 MB
Core Speed 600 MHz 730 MHz
Memory Speed 1800 MHz 3200 MHz
Power (Max TDP) 105 watts 75 watts
Bandwidth 57600 MB/sec 51200 MB/sec
Texel Rate 33600 Mtexels/sec 23360 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 11680 Mpixels/sec
Unified Shaders 112 640(128x5)
Texture Mapping Units 56 32
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 40 nm
Transistors 754 million 826 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

Radeon HD 4750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield