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GeForce GTX 980 vs Radeon R9 380X

Intro

The GeForce GTX 980 comes with core speeds of 1126 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 Texture Address Units and 64 ROPs.

Compare all of that to the Radeon R9 380X, which has core clock speeds of 970 MHz on the GPU, and 1425 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon R9 380X 9519 points
Difference: 4033 (42%)

Ethereum Mining Hash Rate

GeForce GTX 980 20 Mh/s
Radeon R9 380X 19 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
Radeon R9 380X 190 Watts
Difference: 25 Watts (15%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 980 should be much faster than the Radeon R9 380X overall. (explain)

GeForce GTX 980 224000 MB/sec
Radeon R9 380X 182400 MB/sec
Difference: 41600 (23%)

Texel Rate

The GeForce GTX 980 will be a bit (more or less 16%) better at texture filtering than the Radeon R9 380X. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon R9 380X 124160 Mtexels/sec
Difference: 19968 (16%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 980 is superior to the Radeon R9 380X, by far. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon R9 380X 31040 Mpixels/sec
Difference: 41024 (132%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon R9 380X
Manufacturer nVidia AMD
Year September 2014 November 2015
Code Name GM204-400 Tonga XT
Memory 4096 MB 4096 MB
Core Speed 1126 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 165 watts 190 watts
Bandwidth 224000 MB/sec 182400 MB/sec
Texel Rate 144128 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 2048 2048
Texture Mapping Units 128 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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