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GeForce GTX 960 vs Radeon R9 380X

Intro

The GeForce GTX 960 has a clock frequency of 1127 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It features 1024 SPUs, 64 TAUs, and 32 ROPs.

Compare all of that to the Radeon R9 380X, which features a clock frequency of 970 MHz and a GDDR5 memory frequency of 1425 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It is comprised of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
GeForce GTX 960 7627 points
Difference: 1892 (25%)

Ethereum Mining Hash Rate

Radeon R9 380X 19 Mh/s
GeForce GTX 960 11 Mh/s
Difference: 8 (73%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon R9 380X 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

The Radeon R9 380X should theoretically be a lot faster than the GeForce GTX 960 in general. (explain)

Radeon R9 380X 182400 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 70400 (63%)

Texel Rate

The Radeon R9 380X will be quite a bit (approximately 72%) more effective at anisotropic filtering than the GeForce GTX 960. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 52032 (72%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 960 is the winner, but it probably won't make a huge difference. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon R9 380X 31040 Mpixels/sec
Difference: 5024 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R9 380X
Manufacturer nVidia AMD
Year January 2015 November 2015
Code Name GM206 Tonga XT
Memory 2048 MB 4096 MB
Core Speed 1127 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 112000 MB/sec 182400 MB/sec
Texel Rate 72128 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1024 2048
Texture Mapping Units 64 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 960 vs Radeon R9 380X”
marko says:

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