Compare any two graphics cards:
Radeon R7 360 vs Radeon R9 380X
IntroThe Radeon R7 360 comes with a GPU core speed of 1050 MHz, and the 2048 MB of GDDR5 memory runs at 1625 MHz through a 128-bit bus. It also is comprised of 768 Stream Processors, 48 Texture Address Units, and 16 Raster Operation Units.Compare all of that to the Radeon R9 380X, which features a GPU core clock speed of 970 MHz, and 4096 MB of GDDR5 memory set to run at 1425 MHz through a 256-bit bus. It also features 2048 Stream Processors, 128 TAUs, and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 380X will be 75% faster than the Radeon R7 360 overall, because of its greater bandwidth. (explain)
Texel RateThe Radeon R9 380X should be quite a bit (more or less 146%) better at AF than the Radeon R7 360. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon R9 380X is superior to the Radeon R7 360, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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