Compare any two graphics cards:
GeForce GTX 870M vs Radeon R9 M395X
IntroThe GeForce GTX 870M makes use of a 28 nm design. nVidia has clocked the core speed at 941 MHz. The GDDR5 RAM runs at a speed of 1000 MHz on this card. It features 1344 SPUs as well as 112 TAUs and 24 ROPs.Compare those specs to the Radeon R9 M395X, which makes use of a 28 nm design. AMD has set the core frequency at 723 MHz. The GDDR5 RAM is set to run at a speed of 1250 MHz on this card. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 M395X should be much faster than the GeForce GTX 870M overall. (explain)
Texel RateThe GeForce GTX 870M should be a little bit (more or less 14%) faster with regards to texture filtering than the Radeon R9 M395X. (explain)
Pixel RateThe Radeon R9 M395X will be a small bit (more or less 2%) better at full screen anti-aliasing than the GeForce GTX 870M, and also should be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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