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Geforce GTX 690 vs Radeon R9 M390X

Intro

The Geforce GTX 690 makes use of a 28 nm design. nVidia has clocked the core speed at 915 MHz. The GDDR5 memory works at a speed of 1502 MHz on this model. It features 1536 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

Compare all that to the Radeon R9 M390X, which comes with clock speeds of 723 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 M390X 125 Watts
Geforce GTX 690 300 Watts
Difference: 175 Watts (140%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 690 is 140% quicker than the Radeon R9 M390X in general, due to its higher data rate. (explain)

Geforce GTX 690 384512 MB/sec
Radeon R9 M390X 160000 MB/sec
Difference: 224512 (140%)

Texel Rate

The Geforce GTX 690 will be a lot (more or less 153%) better at texture filtering than the Radeon R9 M390X. (explain)

Geforce GTX 690 234240 Mtexels/sec
Radeon R9 M390X 92544 Mtexels/sec
Difference: 141696 (153%)

Pixel Rate

The Geforce GTX 690 will be a lot (approximately 153%) better at AA than the Radeon R9 M390X, and also should be capable of handling higher resolutions more effectively. (explain)

Geforce GTX 690 58560 Mpixels/sec
Radeon R9 M390X 23136 Mpixels/sec
Difference: 35424 (153%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 690

Amazon.com

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Radeon R9 M390X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 690 Radeon R9 M390X
Manufacturer nVidia AMD
Year April 2012 2015
Code Name GK104 Tonga
Memory 2048 MB (x2) 4096 MB
Core Speed 915 MHz (x2) 723 MHz
Memory Speed 6008 MHz (x2) 5000 MHz
Power (Max TDP) 300 watts 125 watts
Bandwidth 384512 MB/sec 160000 MB/sec
Texel Rate 234240 Mtexels/sec 92544 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 23136 Mpixels/sec
Unified Shaders 1536 (x2) 2048
Texture Mapping Units 128 (x2) 128
Render Output Units 32 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported over the external memory interface in one second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon R9 M390X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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