Compare any two graphics cards:
GeForce GTS 450 1GB vs Radeon R9 M385X
IntroThe GeForce GTS 450 1GB has a GPU core speed of 783 MHz, and the 1024 MB of GDDR5 memory is set to run at 902 MHz through a 128-bit bus. It also is comprised of 192 SPUs, 32 TAUs, and 16 ROPs.Compare those specifications to the Radeon R9 M385X, which uses a 28 nm design. AMD has set the core speed at 1100 MHz. The GDDR5 memory works at a speed of 1500 MHz on this model. It features 896 SPUs along with 56 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the Radeon R9 M385X should in theory be quite a bit superior to the GeForce GTS 450 1GB in general. (explain)
Texel RateThe Radeon R9 M385X is much (more or less 146%) better at anisotropic filtering than the GeForce GTS 450 1GB. (explain)
Pixel RateThe Radeon R9 M385X should be a lot (approximately 40%) faster with regards to anti-aliasing than the GeForce GTS 450 1GB, and will be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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