Compare any two graphics cards:
GeForce GT 315 vs Radeon R9 M380
IntroThe GeForce GT 315 makes use of a 40 nm design. nVidia has clocked the core speed at 625 MHz. The DDR3 memory is set to run at a frequency of 790 MHz on this card. It features 48 SPUs along with 16 Texture Address Units and 8 Rasterization Operator Units.Compare those specifications to the Radeon R9 M380, which comes with GPU core speed of 1000 MHz, and 4096 MB of GDDR5 RAM running at 1500 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R9 M380 will be 280% faster than the GeForce GT 315 overall, because of its greater data rate. (explain)
Texel RateThe Radeon R9 M380 should be a lot (approximately 300%) faster with regards to anisotropic filtering than the GeForce GT 315. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon R9 M380 is superior to the GeForce GT 315, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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