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GeForce GTX 295 vs Radeon R9 M380

Intro

The GeForce GTX 295 comes with core speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 memory. It features 240 SPUs as well as 80 TAUs and 28 Rasterization Operator Units.

Compare all of that to the Radeon R9 M380, which makes use of a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 memory runs at a speed of 1500 MHz on this particular model. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 295 should perform a lot faster than the Radeon R9 M380 in general. (explain)

GeForce GTX 295 223776 MB/sec
Radeon R9 M380 96000 MB/sec
Difference: 127776 (133%)

Texel Rate

The GeForce GTX 295 is a lot (more or less 130%) more effective at anisotropic filtering than the Radeon R9 M380. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon R9 M380 40000 Mtexels/sec
Difference: 52160 (130%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 295 is the winner, by a large margin. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon R9 M380 16000 Mpixels/sec
Difference: 16256 (102%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon R9 M380
Manufacturer nVidia AMD
Year January 8, 2009 2015
Code Name G200b Cape Verde
Memory 896 MB (x2) 4096 MB
Core Speed 576 MHz (x2) 1000 MHz
Memory Speed 1998 MHz (x2) 6000 MHz
Power (Max TDP) 289 watts (Unknown) watts
Bandwidth 223776 MB/sec 96000 MB/sec
Texel Rate 92160 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 240 (x2) 640
Texture Mapping Units 80 (x2) 40
Render Output Units 28 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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