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GeForce GTX 580 vs Radeon R9 M380

Intro

The GeForce GTX 580 comes with a GPU core clock speed of 772 MHz, and the 1536 MB of GDDR5 RAM is set to run at 1002 MHz through a 384-bit bus. It also features 512 SPUs, 64 TAUs, and 48 Raster Operation Units.

Compare all that to the Radeon R9 M380, which features GPU core speed of 1000 MHz, and 4096 MB of GDDR5 RAM set to run at 1500 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 580, in theory, should be much faster than the Radeon R9 M380 overall. (explain)

GeForce GTX 580 192384 MB/sec
Radeon R9 M380 96000 MB/sec
Difference: 96384 (100%)

Texel Rate

The GeForce GTX 580 will be much (approximately 24%) more effective at anisotropic filtering than the Radeon R9 M380. (explain)

GeForce GTX 580 49408 Mtexels/sec
Radeon R9 M380 40000 Mtexels/sec
Difference: 9408 (24%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 580 is a better choice, and very much so. (explain)

GeForce GTX 580 37056 Mpixels/sec
Radeon R9 M380 16000 Mpixels/sec
Difference: 21056 (132%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 Radeon R9 M380
Manufacturer nVidia AMD
Year November 2010 2015
Code Name GF110 Cape Verde
Memory 1536 MB 4096 MB
Core Speed 772 MHz 1000 MHz
Memory Speed 4008 MHz 6000 MHz
Power (Max TDP) 244 watts (Unknown) watts
Bandwidth 192384 MB/sec 96000 MB/sec
Texel Rate 49408 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 512 640
Texture Mapping Units 64 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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