Compare any two graphics cards:
Radeon R9 M265X vs Radeon R9 M375
IntroThe Radeon R9 M265X uses a 28 nm design. AMD has clocked the core speed at 575 MHz. The GDDR5 memory is set to run at a frequency of 1125 MHz on this specific card. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.Compare all of that to the Radeon R9 M375, which makes use of a 28 nm design. AMD has clocked the core frequency at 1015 MHz. The DDR3 memory runs at a speed of 1100 MHz on this model. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the Radeon R9 M265X should in theory be a lot superior to the Radeon R9 M375 in general. (explain)
Texel RateThe Radeon R9 M375 is quite a bit (about 77%) better at texture filtering than the Radeon R9 M265X. (explain)
Pixel RateThe Radeon R9 M375 is much (approximately 77%) faster with regards to full screen anti-aliasing than the Radeon R9 M265X, and capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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