Compare any two graphics cards:
Radeon HD 4790 vs Radeon R9 M365X
IntroThe Radeon HD 4790 has a clock frequency of 600 MHz and a GDDR5 memory frequency of 800 MHz. It also uses a 256-bit memory bus, and makes use of a 55 nm design. It features 640(128x5) SPUs, 32 TAUs, and 16 ROPs.Compare that to the Radeon R9 M365X, which features a GPU core clock speed of 925 MHz, and 4096 MB of GDDR5 memory set to run at 1125 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 TAUs, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the Radeon HD 4790 should in theory be quite a bit better than the Radeon R9 M365X in general. (explain)
Texel RateThe Radeon R9 M365X is much (approximately 93%) better at anisotropic filtering than the Radeon HD 4790. (explain)
Pixel RateThe Radeon R9 M365X is quite a bit (approximately 54%) more effective at full screen anti-aliasing than the Radeon HD 4790, and will be able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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