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GeForce GT 210 vs Radeon R7 M360

Intro

The GeForce GT 210 features a clock speed of 589 MHz and a DDR3 memory speed of 800 MHz. It also uses a 64-bit memory bus, and makes use of a 40 nm design. It features 16 SPUs, 8 Texture Address Units, and 4 Raster Operation Units.

Compare all that to the Radeon R7 M360, which has GPU clock speed of 1125 MHz, and 2048 MB of DDR3 memory running at 1000 MHz through a 64-bit bus. It also is made up of 384 SPUs, 24 TAUs, and 8 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Radeon R7 M360 is 25% quicker than the GeForce GT 210 in general, because of its greater bandwidth. (explain)

Radeon R7 M360 16000 MB/sec
GeForce GT 210 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The Radeon R7 M360 should be a lot (approximately 473%) faster with regards to AF than the GeForce GT 210. (explain)

Radeon R7 M360 27000 Mtexels/sec
GeForce GT 210 4712 Mtexels/sec
Difference: 22288 (473%)

Pixel Rate

The Radeon R7 M360 will be a lot (more or less 282%) better at AA than the GeForce GT 210, and capable of handling higher screen resolutions more effectively. (explain)

Radeon R7 M360 9000 Mpixels/sec
GeForce GT 210 2356 Mpixels/sec
Difference: 6644 (282%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 210

Amazon.com

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Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 210 Radeon R7 M360
Manufacturer nVidia AMD
Year October 2009 2015
Code Name GT218 Oland
Memory 512 MB 2048 MB
Core Speed 589 MHz 1125 MHz
Memory Speed 1600 MHz 2000 MHz
Power (Max TDP) 31 watts (Unknown) watts
Bandwidth 12800 MB/sec 16000 MB/sec
Texel Rate 4712 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 16 384
Texture Mapping Units 8 24
Render Output Units 4 8
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 260 million (Unknown) million
Bus PCIe 2.0 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GT 210

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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