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GeForce 8600 GTS vs Radeon R5 M330

Intro

The GeForce 8600 GTS has core speeds of 675 MHz on the GPU, and 1000 MHz on the 512 MB of GDDR3 memory. It features 32 SPUs along with 16 Texture Address Units and 8 ROPs.

Compare those specs to the Radeon R5 M330, which makes use of a 28 nm design. AMD has set the core speed at 1030 MHz. The DDR3 memory is set to run at a speed of 900 MHz on this particular card. It features 320 SPUs along with 20 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 8600 GTS should in theory perform much faster than the Radeon R5 M330 overall. (explain)

GeForce 8600 GTS 32000 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 17600 (122%)

Texel Rate

The Radeon R5 M330 will be much (more or less 91%) better at texture filtering than the GeForce 8600 GTS. (explain)

Radeon R5 M330 20600 Mtexels/sec
GeForce 8600 GTS 10800 Mtexels/sec
Difference: 9800 (91%)

Pixel Rate

The Radeon R5 M330 should be a lot (more or less 53%) more effective at full screen anti-aliasing than the GeForce 8600 GTS, and also should be able to handle higher screen resolutions better. (explain)

Radeon R5 M330 8240 Mpixels/sec
GeForce 8600 GTS 5400 Mpixels/sec
Difference: 2840 (53%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GTS

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GTS Radeon R5 M330
Manufacturer nVidia AMD
Year April 2007 2015
Code Name G84 Oland
Memory 512 MB 2048 MB
Core Speed 675 MHz 1030 MHz
Memory Speed 2000 MHz 1800 MHz
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 32000 MB/sec 14400 MB/sec
Texel Rate 10800 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 5400 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 32 320
Texture Mapping Units 16 20
Render Output Units 8 8
Bus Type GDDR3 DDR3
Bus Width 128-bit 64-bit
Fab Process 80 nm 28 nm
Transistors 289 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 8600 GTS

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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