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GeForce GT 310 vs Radeon R5 M330

Intro

The GeForce GT 310 features a clock frequency of 589 MHz and a DDR2 memory speed of 1000 MHz. It also uses a 64-bit memory bus, and uses a 40 nm design. It features 16 SPUs, 8 TAUs, and 4 ROPs.

Compare those specs to the Radeon R5 M330, which comes with a core clock speed of 1030 MHz and a DDR3 memory speed of 900 MHz. It also features a 64-bit memory bus, and uses a 28 nm design. It features 320 SPUs, 20 TAUs, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GT 310 should in theory be just a bit better than the Radeon R5 M330 in general. (explain)

GeForce GT 310 16000 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 1600 (11%)

Texel Rate

The Radeon R5 M330 will be quite a bit (more or less 337%) faster with regards to AF than the GeForce GT 310. (explain)

Radeon R5 M330 20600 Mtexels/sec
GeForce GT 310 4712 Mtexels/sec
Difference: 15888 (337%)

Pixel Rate

The Radeon R5 M330 will be a lot (about 250%) more effective at AA than the GeForce GT 310, and should be able to handle higher resolutions without slowing down too much. (explain)

Radeon R5 M330 8240 Mpixels/sec
GeForce GT 310 2356 Mpixels/sec
Difference: 5884 (250%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 310

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 310 Radeon R5 M330
Manufacturer nVidia AMD
Year November 2009 2015
Code Name GT218 Oland
Memory 512 MB 2048 MB
Core Speed 589 MHz 1030 MHz
Memory Speed 2000 MHz 1800 MHz
Power (Max TDP) 31 watts (Unknown) watts
Bandwidth 16000 MB/sec 14400 MB/sec
Texel Rate 4712 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 16 320
Texture Mapping Units 8 20
Render Output Units 4 8
Bus Type DDR2 DDR3
Bus Width 64-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 260 million (Unknown) million
Bus PCIe 2.0 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GT 310

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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