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GeForce GTX 880M vs Radeon HD 4670 512MB

Intro

The GeForce GTX 880M makes use of a 28 nm design. nVidia has clocked the core speed at 954 MHz. The GDDR5 memory is set to run at a frequency of 1000 MHz on this specific card. It features 1536 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the Radeon HD 4670 512MB, which uses a 55 nm design. AMD has set the core speed at 750 MHz. The GDDR4/GDDR3/DDR3/DDR2 RAM runs at a speed of 1000 MHz on this card. It features 320(64x5) SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4670 512MB 70 Watts
GeForce GTX 880M 130 Watts
Difference: 60 Watts (86%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 880M should theoretically be a lot better than the Radeon HD 4670 512MB overall. (explain)

GeForce GTX 880M 128000 MB/sec
Radeon HD 4670 512MB 32000 MB/sec
Difference: 96000 (300%)

Texel Rate

The GeForce GTX 880M will be a lot (about 409%) better at anisotropic filtering than the Radeon HD 4670 512MB. (explain)

GeForce GTX 880M 122112 Mtexels/sec
Radeon HD 4670 512MB 24000 Mtexels/sec
Difference: 98112 (409%)

Pixel Rate

The GeForce GTX 880M will be much (more or less 409%) better at AA than the Radeon HD 4670 512MB, and will be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 880M 30528 Mpixels/sec
Radeon HD 4670 512MB 6000 Mpixels/sec
Difference: 24528 (409%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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Radeon HD 4670 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M Radeon HD 4670 512MB
Manufacturer nVidia AMD
Year March 12 2014 Sep 10, 2008
Code Name GK104 RV730 XT
Memory 4096 MB 512 MB
Core Speed 954 MHz 750 MHz
Memory Speed 4000 MHz 2000 MHz
Power (Max TDP) 130 watts 70 watts
Bandwidth 128000 MB/sec 32000 MB/sec
Texel Rate 122112 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 6000 Mpixels/sec
Unified Shaders 1536 320(64x5)
Texture Mapping Units 128 32
Render Output Units 32 8
Bus Type GDDR5 GDDR4/GDDR3/DDR3/DDR2
Bus Width 256-bit 128-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 514 million
Bus PCIe 3.0 x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 4670 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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