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GeForce GTX 750 vs GeForce GTX 880M

Intro

The GeForce GTX 750 comes with core clock speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 RAM. It features 512 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

Compare all of that to the GeForce GTX 880M, which has core clock speeds of 954 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 memory. It features 1536 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 880M 6360 points
GeForce GTX 750 3958 points
Difference: 2402 (61%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 880M 130 Watts
Difference: 75 Watts (136%)

Memory Bandwidth

The GeForce GTX 880M should theoretically be a lot faster than the GeForce GTX 750 overall. (explain)

GeForce GTX 880M 128000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 48000 (60%)

Texel Rate

The GeForce GTX 880M will be a lot (about 274%) more effective at anisotropic filtering than the GeForce GTX 750. (explain)

GeForce GTX 880M 122112 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 89472 (274%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 880M is superior to the GeForce GTX 750, and very much so. (explain)

GeForce GTX 880M 30528 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 14208 (87%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

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GeForce GTX 880M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 GeForce GTX 880M
Manufacturer nVidia nVidia
Year February 2014 March 12 2014
Code Name GM107 GK104
Memory 1024 MB 4096 MB
Core Speed 1020 MHz 954 MHz
Memory Speed 5000 MHz 4000 MHz
Power (Max TDP) 55 watts 130 watts
Bandwidth 80000 MB/sec 128000 MB/sec
Texel Rate 32640 Mtexels/sec 122112 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 30528 Mpixels/sec
Unified Shaders 512 1536
Texture Mapping Units 32 128
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 1870 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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