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GeForce GTX 870M vs Radeon HD 7990

Intro

The GeForce GTX 870M uses a 28 nm design. nVidia has set the core speed at 941 MHz. The GDDR5 memory works at a frequency of 1000 MHz on this specific card. It features 1344 SPUs as well as 112 Texture Address Units and 24 ROPs.

Compare that to the Radeon HD 7990, which has a core clock speed of 950 MHz and a GDDR5 memory speed of 1500 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It is made up of 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
GeForce GTX 870M 4770 points
Difference: 10750 (225%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 870M 110 Watts
Radeon HD 7990 375 Watts
Difference: 265 Watts (241%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7990 should perform a lot faster than the GeForce GTX 870M in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 480000 (500%)

Texel Rate

The Radeon HD 7990 is much (more or less 131%) faster with regards to anisotropic filtering than the GeForce GTX 870M. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 870M 105392 Mtexels/sec
Difference: 137808 (131%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 7990 is the winner, and very much so. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 38216 (169%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 870M

Amazon.com

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Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M Radeon HD 7990
Manufacturer nVidia AMD
Year March 12 2014 April 2013
Code Name GK104 Malta
Memory 3072 MB 3072 MB (x2)
Core Speed 941 MHz 950 MHz (x2)
Memory Speed 4000 MHz 6000 MHz (x2)
Power (Max TDP) 110 watts 375 watts
Bandwidth 96000 MB/sec 576000 MB/sec
Texel Rate 105392 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 1344 2048 (x2)
Texture Mapping Units 112 128 (x2)
Render Output Units 24 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit (x2)
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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