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GeForce GTX 870M vs Radeon R9 290

Intro

The GeForce GTX 870M comes with a GPU core clock speed of 941 MHz, and the 3072 MB of GDDR5 RAM is set to run at 1000 MHz through a 192-bit bus. It also features 1344 SPUs, 112 TAUs, and 24 Raster Operation Units.

Compare those specs to the Radeon R9 290, which comes with a clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 512-bit memory bus, and makes use of a 28 nm design. It is made up of 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290 9876 points
GeForce GTX 870M 4770 points
Difference: 5106 (107%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 870M 110 Watts
Radeon R9 290 300 Watts
Difference: 190 Watts (173%)

Memory Bandwidth

The Radeon R9 290 should theoretically perform quite a bit faster than the GeForce GTX 870M overall. (explain)

Radeon R9 290 320000 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 224000 (233%)

Texel Rate

The Radeon R9 290 should be quite a bit (approximately 21%) more effective at texture filtering than the GeForce GTX 870M. (explain)

Radeon R9 290 128000 Mtexels/sec
GeForce GTX 870M 105392 Mtexels/sec
Difference: 22608 (21%)

Pixel Rate

The Radeon R9 290 should be a lot (about 127%) more effective at FSAA than the GeForce GTX 870M, and also capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon R9 290 51200 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 28616 (127%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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Radeon R9 290

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M Radeon R9 290
Manufacturer nVidia AMD
Year March 12 2014 November 2013
Code Name GK104 Hawaii PRO
Memory 3072 MB 4096 MB
Core Speed 941 MHz 800 MHz
Memory Speed 4000 MHz 5000 MHz
Power (Max TDP) 110 watts 300 watts
Bandwidth 96000 MB/sec 320000 MB/sec
Texel Rate 105392 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 1344 2560
Texture Mapping Units 112 160
Render Output Units 24 64
Bus Type GDDR5 GDDR5
Bus Width 192-bit 512-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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