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GeForce GTX 850M vs GeForce GTX 870M

Intro

The GeForce GTX 850M makes use of a 28 nm design. nVidia has clocked the core frequency at 876 MHz. The DDR3 memory works at a frequency of 1000 MHz on this particular model. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

Compare those specifications to the GeForce GTX 870M, which features a GPU core clock speed of 941 MHz, and 3072 MB of GDDR5 RAM running at 1000 MHz through a 192-bit bus. It also is comprised of 1344 SPUs, 112 Texture Address Units, and 24 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
GeForce GTX 850M 3340 points
Difference: 1430 (43%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
GeForce GTX 870M 110 Watts
Difference: 70 Watts (175%)

Memory Bandwidth

The GeForce GTX 870M should theoretically perform much faster than the GeForce GTX 850M overall. (explain)

GeForce GTX 870M 96000 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 64000 (200%)

Texel Rate

The GeForce GTX 870M is much (more or less 201%) better at anisotropic filtering than the GeForce GTX 850M. (explain)

GeForce GTX 870M 105392 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 70352 (201%)

Pixel Rate

The GeForce GTX 870M is a lot (approximately 61%) more effective at AA than the GeForce GTX 850M, and will be able to handle higher screen resolutions better. (explain)

GeForce GTX 870M 22584 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 8568 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 850M

Amazon.com

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GeForce GTX 870M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M GeForce GTX 870M
Manufacturer nVidia nVidia
Year March 12 2014 March 12 2014
Code Name GM107 GK104
Memory 2048 MB 3072 MB
Core Speed 876 MHz 941 MHz
Memory Speed 2000 MHz 4000 MHz
Power (Max TDP) 40 watts 110 watts
Bandwidth 32000 MB/sec 96000 MB/sec
Texel Rate 35040 Mtexels/sec 105392 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 22584 Mpixels/sec
Unified Shaders 640 1344
Texture Mapping Units 40 112
Render Output Units 16 24
Bus Type DDR3 GDDR5
Bus Width 128-bit 192-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

GeForce GTX 870M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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