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GeForce GTX 860M vs GeForce GTX Titan Black

Intro

The GeForce GTX 860M has a GPU core clock speed of 797 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1000 MHz through a 128-bit bus. It also is comprised of 1152 Stream Processors, 96 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the GeForce GTX Titan Black, which comes with core speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 memory. It features 2880 SPUs along with 240 TAUs and 48 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
GeForce GTX 860M 4340 points
Difference: 7326 (169%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
GeForce GTX Titan Black 250 Watts
Difference: 205 Watts (456%)

Memory Bandwidth

In theory, the GeForce GTX Titan Black will be 425% quicker than the GeForce GTX 860M in general, due to its greater bandwidth. (explain)

GeForce GTX Titan Black 336000 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 272000 (425%)

Texel Rate

The GeForce GTX Titan Black is much (about 179%) more effective at anisotropic filtering than the GeForce GTX 860M. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
GeForce GTX 860M 76512 Mtexels/sec
Difference: 136848 (179%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX Titan Black is superior to the GeForce GTX 860M, by a large margin. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 29920 (235%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 860M

Amazon.com

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GeForce GTX Titan Black

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M GeForce GTX Titan Black
Manufacturer nVidia nVidia
Year March 12 2014 February 2014
Code Name GM107 GK110-430
Memory 4096 MB 6144 MB
Core Speed 797 MHz 889 MHz
Memory Speed 4000 MHz 7000 MHz
Power (Max TDP) 45 watts 250 watts
Bandwidth 64000 MB/sec 336000 MB/sec
Texel Rate 76512 Mtexels/sec 213360 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 42672 Mpixels/sec
Unified Shaders 1152 2880
Texture Mapping Units 96 240
Render Output Units 16 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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