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GeForce GTS 450 vs GeForce GTX 850M

Intro

The GeForce GTS 450 has a clock speed of 783 MHz and a GDDR5 memory speed of 902 MHz. It also features a 128-bit memory bus, and uses a 40 nm design. It is comprised of 192 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare all of that to the GeForce GTX 850M, which makes use of a 28 nm design. nVidia has clocked the core frequency at 876 MHz. The DDR3 memory works at a speed of 1000 MHz on this particular card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 850M 3340 points
GeForce GTS 450 1453 points
Difference: 1887 (130%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
GeForce GTS 450 106 Watts
Difference: 66 Watts (165%)

Memory Bandwidth

Performance-wise, the GeForce GTS 450 should in theory be quite a bit better than the GeForce GTX 850M overall. (explain)

GeForce GTS 450 57728 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 25728 (80%)

Texel Rate

The GeForce GTX 850M is quite a bit (about 40%) faster with regards to texture filtering than the GeForce GTS 450. (explain)

GeForce GTX 850M 35040 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 9984 (40%)

Pixel Rate

The GeForce GTX 850M will be a bit (about 12%) more effective at full screen anti-aliasing than the GeForce GTS 450, and will be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 850M 14016 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 1488 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 450

Amazon.com

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GeForce GTX 850M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 GeForce GTX 850M
Manufacturer nVidia nVidia
Year September 2010 March 12 2014
Code Name GF106 GM107
Memory 512 MB 2048 MB
Core Speed 783 MHz 876 MHz
Memory Speed 3608 MHz 2000 MHz
Power (Max TDP) 106 watts 40 watts
Bandwidth 57728 MB/sec 32000 MB/sec
Texel Rate 25056 Mtexels/sec 35040 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 14016 Mpixels/sec
Unified Shaders 192 640
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR5 DDR3
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTS 450

Amazon.com

Check prices at:

GeForce GTX 850M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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