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GeForce GTX 850M vs Radeon HD 6990

Intro

The GeForce GTX 850M features a GPU clock speed of 876 MHz, and the 2048 MB of DDR3 RAM is set to run at 1000 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

Compare those specifications to the Radeon HD 6990, which has GPU core speed of 830 MHz, and 2048 MB of GDDR5 memory running at 1250 MHz through a 256-bit bus. It also features 1536 Stream Processors, 96 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6990 5820 points
GeForce GTX 850M 3340 points
Difference: 2480 (74%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
Radeon HD 6990 375 Watts
Difference: 335 Watts (838%)

Memory Bandwidth

In theory, the Radeon HD 6990 should be 900% faster than the GeForce GTX 850M in general, due to its higher bandwidth. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 288000 (900%)

Texel Rate

The Radeon HD 6990 is a lot (approximately 355%) more effective at texture filtering than the GeForce GTX 850M. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 124320 (355%)

Pixel Rate

The Radeon HD 6990 is much (approximately 279%) faster with regards to FSAA than the GeForce GTX 850M, and will be able to handle higher resolutions without slowing down too much. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 39104 (279%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M Radeon HD 6990
Manufacturer nVidia AMD
Year March 12 2014 March 2011
Code Name GM107 Antilles
Memory 2048 MB 2048 MB (x2)
Core Speed 876 MHz 830 MHz (x2)
Memory Speed 2000 MHz 5000 MHz (x2)
Power (Max TDP) 40 watts 375 watts
Bandwidth 32000 MB/sec 320000 MB/sec
Texel Rate 35040 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 640 1536 (x2)
Texture Mapping Units 40 96 (x2)
Render Output Units 16 32 (x2)
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors (Unknown) million 2640 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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