Compare any two graphics cards:
VS

GeForce GTX 850M vs Radeon R7 240

Intro

The GeForce GTX 850M features a GPU clock speed of 876 MHz, and the 2048 MB of DDR3 RAM is set to run at 1000 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the Radeon R7 240, which comes with GPU clock speed of 730 MHz, and 2048 MB of DDR3 RAM running at 900 MHz through a 128-bit bus. It also is made up of 320 SPUs, 20 TAUs, and 8 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 850M 3340 points
Radeon R7 240 1218 points
Difference: 2122 (174%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GTX 850M 40 Watts
Difference: 10 Watts (33%)

Memory Bandwidth

The GeForce GTX 850M, in theory, should perform just a bit faster than the Radeon R7 240 overall. (explain)

GeForce GTX 850M 32000 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 3200 (11%)

Texel Rate

The GeForce GTX 850M is much (more or less 140%) better at texture filtering than the Radeon R7 240. (explain)

GeForce GTX 850M 35040 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 20440 (140%)

Pixel Rate

The GeForce GTX 850M is quite a bit (more or less 140%) faster with regards to full screen anti-aliasing than the Radeon R7 240, and able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 850M 14016 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 8176 (140%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 850M

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 850M Radeon R7 240
Manufacturer nVidia AMD
Year March 12 2014 October 2013
Code Name GM107 Oland PRO
Memory 2048 MB 2048 MB
Core Speed 876 MHz 730 MHz
Memory Speed 2000 MHz 1800 MHz
Power (Max TDP) 40 watts 30 watts
Bandwidth 32000 MB/sec 28800 MB/sec
Texel Rate 35040 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 640 320
Texture Mapping Units 40 20
Render Output Units 16 8
Bus Type DDR3 DDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 850M

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield