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GeForce GTX 780 Ti vs GeForce GTX 850M

Intro

The GeForce GTX 780 Ti features a clock frequency of 875 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 384-bit bus, and uses a 28 nm design. It features 2880 SPUs, 240 TAUs, and 48 Raster Operation Units.

Compare those specifications to the GeForce GTX 850M, which features a core clock frequency of 876 MHz and a DDR3 memory frequency of 1000 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is made up of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 780 Ti 10900 points
GeForce GTX 850M 3340 points
Difference: 7560 (226%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
GeForce GTX 780 Ti 250 Watts
Difference: 210 Watts (525%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 780 Ti should perform a lot faster than the GeForce GTX 850M in general. (explain)

GeForce GTX 780 Ti 336000 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 304000 (950%)

Texel Rate

The GeForce GTX 780 Ti is a lot (approximately 499%) better at anisotropic filtering than the GeForce GTX 850M. (explain)

GeForce GTX 780 Ti 210000 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 174960 (499%)

Pixel Rate

The GeForce GTX 780 Ti will be much (approximately 200%) better at FSAA than the GeForce GTX 850M, and will be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 780 Ti 42000 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 27984 (200%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 780 Ti

Amazon.com

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GeForce GTX 850M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 780 Ti GeForce GTX 850M
Manufacturer nVidia nVidia
Year November 2013 March 12 2014
Code Name GK110 GM107
Memory 3072 MB 2048 MB
Core Speed 875 MHz 876 MHz
Memory Speed 7000 MHz 2000 MHz
Power (Max TDP) 250 watts 40 watts
Bandwidth 336000 MB/sec 32000 MB/sec
Texel Rate 210000 Mtexels/sec 35040 Mtexels/sec
Pixel Rate 42000 Mpixels/sec 14016 Mpixels/sec
Unified Shaders 2880 640
Texture Mapping Units 240 40
Render Output Units 48 16
Bus Type GDDR5 DDR3
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 7080 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 780 Ti

Amazon.com

Check prices at:

GeForce GTX 850M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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