Compare any two graphics cards:
VS

GeForce 830M vs Radeon HD 3850 X2

Intro

The GeForce 830M makes use of a 28 nm design. nVidia has clocked the core speed at 1029 MHz. The DDR3 RAM runs at a speed of 900 MHz on this model. It features 256 SPUs as well as 16 Texture Address Units and 8 Rasterization Operator Units.

Compare those specs to the Radeon HD 3850 X2, which has GPU core speed of 668 MHz, and 512 MB of GDDR3 memory set to run at 828 MHz through a 256-bit bus. It also is made up of 320(64x5) Stream Processors, 16 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 3850 X2 should be much faster than the GeForce 830M in general. (explain)

Radeon HD 3850 X2 105984 MB/sec
GeForce 830M 14400 MB/sec
Difference: 91584 (636%)

Texel Rate

The Radeon HD 3850 X2 will be quite a bit (approximately 30%) better at AF than the GeForce 830M. (explain)

Radeon HD 3850 X2 21376 Mtexels/sec
GeForce 830M 16464 Mtexels/sec
Difference: 4912 (30%)

Pixel Rate

The Radeon HD 3850 X2 is quite a bit (about 160%) faster with regards to full screen anti-aliasing than the GeForce 830M, and capable of handling higher resolutions without slowing down too much. (explain)

Radeon HD 3850 X2 21376 Mpixels/sec
GeForce 830M 8232 Mpixels/sec
Difference: 13144 (160%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce 830M

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 830M Radeon HD 3850 X2
Manufacturer nVidia AMD
Year March 12 2014 Apr 4, 2008
Code Name GM108 RV670 PRO
Memory 2048 MB 512 MB (x2)
Core Speed 1029 MHz 668 MHz (x2)
Memory Speed 1800 MHz 1656 MHz (x2)
Power (Max TDP) 25 watts (Unknown) watts
Bandwidth 14400 MB/sec 105984 MB/sec
Texel Rate 16464 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 256 320(64x5) (x2)
Texture Mapping Units 16 16 (x2)
Render Output Units 8 16 (x2)
Bus Type DDR3 GDDR3
Bus Width 64-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce 830M

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield