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GeForce 830M vs Radeon HD 6990

Intro

The GeForce 830M has a clock speed of 1029 MHz and a DDR3 memory frequency of 900 MHz. It also features a 64-bit bus, and uses a 28 nm design. It features 256 SPUs, 16 TAUs, and 8 Raster Operation Units.

Compare that to the Radeon HD 6990, which features core clock speeds of 830 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 830M 25 Watts
Radeon HD 6990 375 Watts
Difference: 350 Watts (1400%)

Memory Bandwidth

Performance-wise, the Radeon HD 6990 should in theory be a lot better than the GeForce 830M in general. (explain)

Radeon HD 6990 320000 MB/sec
GeForce 830M 14400 MB/sec
Difference: 305600 (2122%)

Texel Rate

The Radeon HD 6990 should be a lot (more or less 868%) faster with regards to AF than the GeForce 830M. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce 830M 16464 Mtexels/sec
Difference: 142896 (868%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 6990 is superior to the GeForce 830M, by far. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce 830M 8232 Mpixels/sec
Difference: 44888 (545%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 830M

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 830M Radeon HD 6990
Manufacturer nVidia AMD
Year March 12 2014 March 2011
Code Name GM108 Antilles
Memory 2048 MB 2048 MB (x2)
Core Speed 1029 MHz 830 MHz (x2)
Memory Speed 1800 MHz 5000 MHz (x2)
Power (Max TDP) 25 watts 375 watts
Bandwidth 14400 MB/sec 320000 MB/sec
Texel Rate 16464 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 256 1536 (x2)
Texture Mapping Units 16 96 (x2)
Render Output Units 8 32 (x2)
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors (Unknown) million 2640 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 830M

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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