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GeForce 9800 GT 512MB vs Radeon HD 4850 512MB

Intro

The GeForce 9800 GT 512MB comes with a GPU clock speed of 600 MHz, and the 512 MB of GDDR3 memory is set to run at 900 MHz through a 256-bit bus. It also is made up of 112 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the Radeon HD 4850 512MB, which makes use of a 55 nm design. AMD has set the core speed at 625 MHz. The GDDR3 memory is set to run at a speed of 993 MHz on this card. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9800 GT 512MB 105 Watts
Radeon HD 4850 512MB 110 Watts
Difference: 5 Watts (5%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 4850 512MB is 10% quicker than the GeForce 9800 GT 512MB in general, due to its higher data rate. (explain)

Radeon HD 4850 512MB 63552 MB/sec
GeForce 9800 GT 512MB 57600 MB/sec
Difference: 5952 (10%)

Texel Rate

The GeForce 9800 GT 512MB should be much (about 34%) better at texture filtering than the Radeon HD 4850 512MB. (explain)

GeForce 9800 GT 512MB 33600 Mtexels/sec
Radeon HD 4850 512MB 25000 Mtexels/sec
Difference: 8600 (34%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 4850 512MB is superior to the GeForce 9800 GT 512MB, not by a very large margin though. (explain)

Radeon HD 4850 512MB 10000 Mpixels/sec
GeForce 9800 GT 512MB 9600 Mpixels/sec
Difference: 400 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9800 GT 512MB

Amazon.com

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Radeon HD 4850 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9800 GT 512MB Radeon HD 4850 512MB
Manufacturer nVidia AMD
Year July 2008 Jun 25, 2008
Code Name G92a/b RV770 PRO
Memory 512 MB 512 MB
Core Speed 600 MHz 625 MHz
Memory Speed 1800 MHz 1986 MHz
Power (Max TDP) 105 watts 110 watts
Bandwidth 57600 MB/sec 63552 MB/sec
Texel Rate 33600 Mtexels/sec 25000 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 10000 Mpixels/sec
Unified Shaders 112 800(160x5)
Texture Mapping Units 56 40
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 55 nm
Transistors 754 million 956 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 9800 GT 512MB

Amazon.com

Check prices at:

Radeon HD 4850 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

3 Responses to “GeForce 9800 GT 512MB vs Radeon HD 4850 512MB”
ajay says:

so good experience

shoaib khan says:

can i play just cause 3 with gts 250 1 gb

Sergio Fnds says:

9800Gt forever...

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