Compare any two graphics cards:
VS

GeForce 820M vs Radeon HD 4870 512MB

Intro

The GeForce 820M features core clock speeds of 719 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 96 SPUs along with 16 Texture Address Units and 4 ROPs.

Compare those specifications to the Radeon HD 4870 512MB, which uses a 55 nm design. AMD has clocked the core frequency at 750 MHz. The GDDR5 memory works at a speed of 900 MHz on this model. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 820M 15 Watts
Radeon HD 4870 512MB 150 Watts
Difference: 135 Watts (900%)

Memory Bandwidth

The Radeon HD 4870 512MB should in theory perform much faster than the GeForce 820M overall. (explain)

Radeon HD 4870 512MB 115200 MB/sec
GeForce 820M 16000 MB/sec
Difference: 99200 (620%)

Texel Rate

The Radeon HD 4870 512MB is a lot (more or less 161%) faster with regards to texture filtering than the GeForce 820M. (explain)

Radeon HD 4870 512MB 30000 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 18496 (161%)

Pixel Rate

The Radeon HD 4870 512MB is quite a bit (more or less 317%) more effective at FSAA than the GeForce 820M, and also should be able to handle higher resolutions more effectively. (explain)

Radeon HD 4870 512MB 12000 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 9124 (317%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 820M

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 820M Radeon HD 4870 512MB
Manufacturer nVidia AMD
Year February 2014 Jun 25, 2008
Code Name GF117 RV770 XT
Memory 2048 MB 512 MB
Core Speed 719 MHz 750 MHz
Memory Speed 2000 MHz 3600 MHz
Power (Max TDP) 15 watts 150 watts
Bandwidth 16000 MB/sec 115200 MB/sec
Texel Rate 11504 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 12000 Mpixels/sec
Unified Shaders 96 800(160x5)
Texture Mapping Units 16 40
Render Output Units 4 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 956 million
Bus PCIe 2.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 820M

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield