Compare any two graphics cards:
VS

GeForce 810M vs GeForce 9600 GSO 1.5GB

Intro

The GeForce 810M features core clock speeds of 738 MHz on the GPU, and 900 MHz on the 1024 MB of DDR3 memory. It features 48 SPUs along with 8 Texture Address Units and 4 ROPs.

Compare all that to the GeForce 9600 GSO 1.5GB, which uses a 65 nm design. nVidia has clocked the core speed at 550 MHz. The GDDR3 RAM works at a frequency of 800 MHz on this card. It features 96 SPUs as well as 48 Texture Address Units and 12 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 810M 15 Watts
GeForce 9600 GSO 1.5GB 84 Watts
Difference: 69 Watts (460%)

Memory Bandwidth

Theoretically speaking, the GeForce 9600 GSO 1.5GB will be 167% faster than the GeForce 810M overall, because of its greater data rate. (explain)

GeForce 9600 GSO 1.5GB 38400 MB/sec
GeForce 810M 14400 MB/sec
Difference: 24000 (167%)

Texel Rate

The GeForce 9600 GSO 1.5GB should be much (approximately 347%) better at anisotropic filtering than the GeForce 810M. (explain)

GeForce 9600 GSO 1.5GB 26400 Mtexels/sec
GeForce 810M 5904 Mtexels/sec
Difference: 20496 (347%)

Pixel Rate

The GeForce 9600 GSO 1.5GB should be a lot (approximately 124%) better at anti-aliasing than the GeForce 810M, and will be able to handle higher screen resolutions while still performing well. (explain)

GeForce 9600 GSO 1.5GB 6600 Mpixels/sec
GeForce 810M 2952 Mpixels/sec
Difference: 3648 (124%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 810M

Amazon.com

Check prices at:

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 810M GeForce 9600 GSO 1.5GB
Manufacturer nVidia nVidia
Year February 2014 May 2008
Code Name GF117 G92
Memory 1024 MB 1536 MB
Core Speed 738 MHz 550 MHz
Memory Speed 1800 MHz 1600 MHz
Power (Max TDP) 15 watts 84 watts
Bandwidth 14400 MB/sec 38400 MB/sec
Texel Rate 5904 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 2952 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 48 96
Texture Mapping Units 8 48
Render Output Units 4 12
Bus Type DDR3 GDDR3
Bus Width 64-bit 192-bit
Fab Process 28 nm 65 nm
Transistors (Unknown) million 754 million
Bus PCIe 2.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 810M

Amazon.com

Check prices at:

GeForce 9600 GSO 1.5GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield