Compare any two graphics cards:
GeForce GT 430 vs Radeon R9 M275X
IntroThe GeForce GT 430 comes with a GPU core speed of 700 MHz, and the 512 MB of GDDR3 RAM runs at 900 MHz through a 128-bit bus. It also is comprised of 96 Stream Processors, 16 Texture Address Units, and 4 Raster Operation Units.Compare those specs to the Radeon R9 M275X, which makes use of a 28 nm design. AMD has set the core frequency at 900 MHz. The GDDR5 RAM runs at a speed of 1125 MHz on this particular model. It features 640 SPUs along with 40 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 M275X is 150% faster than the GeForce GT 430 in general, because of its higher data rate. (explain)
Texel RateThe Radeon R9 M275X is much (approximately 221%) faster with regards to anisotropic filtering than the GeForce GT 430. (explain)
Pixel RateThe Radeon R9 M275X is quite a bit (about 414%) more effective at FSAA than the GeForce GT 430, and capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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