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GeForce GTX 590 vs Radeon R9 M275X

Intro

The GeForce GTX 590 features a core clock speed of 607 MHz and a GDDR5 memory speed of 855 MHz. It also uses a 384-bit bus, and makes use of a 40 nm design. It is made up of 512 SPUs, 64 Texture Address Units, and 48 Raster Operation Units.

Compare all that to the Radeon R9 M275X, which has a GPU core clock speed of 900 MHz, and 2048 MB of GDDR5 memory set to run at 1125 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 M275X 50 Watts
GeForce GTX 590 365 Watts
Difference: 315 Watts (630%)

Memory Bandwidth

In theory, the GeForce GTX 590 is 356% faster than the Radeon R9 M275X in general, due to its higher bandwidth. (explain)

GeForce GTX 590 328320 MB/sec
Radeon R9 M275X 72000 MB/sec
Difference: 256320 (356%)

Texel Rate

The GeForce GTX 590 will be much (about 116%) more effective at anisotropic filtering than the Radeon R9 M275X. (explain)

GeForce GTX 590 77696 Mtexels/sec
Radeon R9 M275X 36000 Mtexels/sec
Difference: 41696 (116%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 590 is a better choice, by far. (explain)

GeForce GTX 590 58272 Mpixels/sec
Radeon R9 M275X 14400 Mpixels/sec
Difference: 43872 (305%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 M275X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 590 Radeon R9 M275X
Manufacturer nVidia AMD
Year March 2011 May 1 2014
Code Name GF110 Venus XTX
Memory 1536 MB (x2) 2048 MB
Core Speed 607 MHz (x2) 900 MHz
Memory Speed 3420 MHz (x2) 4500 MHz
Power (Max TDP) 365 watts 50 watts
Bandwidth 328320 MB/sec 72000 MB/sec
Texel Rate 77696 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 512 (x2) 640
Texture Mapping Units 64 (x2) 40
Render Output Units 48 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 M275X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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