Compare any two graphics cards:
Radeon R9 Fury X vs Radeon R9 M270X
IntroThe Radeon R9 Fury X uses a 28 nm design. AMD has set the core frequency at 1050 MHz. The HBM RAM is set to run at a speed of 500 MHz on this model. It features 4096 SPUs as well as 256 TAUs and 64 Rasterization Operator Units.Compare that to the Radeon R9 M270X, which makes use of a 28 nm design. AMD has set the core speed at 725 MHz. The GDDR5 RAM is set to run at a frequency of 1125 MHz on this card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon R9 Fury X should in theory perform quite a bit faster than the Radeon R9 M270X in general. (explain)
Texel RateThe Radeon R9 Fury X should be a lot (approximately 827%) more effective at texture filtering than the Radeon R9 M270X. (explain)
Pixel RateThe Radeon R9 Fury X will be a lot (approximately 479%) faster with regards to AA than the Radeon R9 M270X, and also will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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