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GeForce GTX 980 vs Radeon R9 M265X

Intro

The GeForce GTX 980 has a clock frequency of 1126 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It features 2048 SPUs, 128 TAUs, and 64 ROPs.

Compare all that to the Radeon R9 M265X, which has a GPU core clock speed of 575 MHz, and 2048 MB of GDDR5 memory running at 1125 MHz through a 128-bit bus. It also features 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 980 should theoretically be quite a bit superior to the Radeon R9 M265X in general. (explain)

GeForce GTX 980 224000 MB/sec
Radeon R9 M265X 72000 MB/sec
Difference: 152000 (211%)

Texel Rate

The GeForce GTX 980 is much (approximately 527%) faster with regards to AF than the Radeon R9 M265X. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon R9 M265X 23000 Mtexels/sec
Difference: 121128 (527%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 980 is the winner, and very much so. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon R9 M265X 9200 Mpixels/sec
Difference: 62864 (683%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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Radeon R9 M265X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon R9 M265X
Manufacturer nVidia AMD
Year September 2014 May 1 2014
Code Name GM204-400 Venus Pro
Memory 4096 MB 2048 MB
Core Speed 1126 MHz 575 MHz
Memory Speed 7000 MHz 4500 MHz
Power (Max TDP) 165 watts (Unknown) watts
Bandwidth 224000 MB/sec 72000 MB/sec
Texel Rate 144128 Mtexels/sec 23000 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 2048 640
Texture Mapping Units 128 40
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 5200 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon R9 M265X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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