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GeForce GT 230 vs Radeon R7 M265

Intro

The GeForce GT 230 makes use of a 40 nm design. nVidia has set the core frequency at 550 MHz. The DDR3 RAM is set to run at a speed of 800 MHz on this specific model. It features 32 SPUs as well as 16 TAUs and 8 ROPs.

Compare all of that to the Radeon R7 M265, which features core clock speeds of 725 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GT 230 should be a little bit faster than the Radeon R7 M265 in general. (explain)

GeForce GT 230 38400 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 6400 (20%)

Texel Rate

The Radeon R7 M265 should be much (about 98%) faster with regards to anisotropic filtering than the GeForce GT 230. (explain)

Radeon R7 M265 17400 Mtexels/sec
GeForce GT 230 8800 Mtexels/sec
Difference: 8600 (98%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R7 M265 is a better choice, and very much so. (explain)

Radeon R7 M265 5800 Mpixels/sec
GeForce GT 230 4400 Mpixels/sec
Difference: 1400 (32%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 230

Amazon.com

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Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 230 Radeon R7 M265
Manufacturer nVidia AMD
Year October 2009 May 1 2014
Code Name GT218 Opal XT
Memory 1536 MB 2048 MB
Core Speed 550 MHz 725 MHz
Memory Speed 1600 MHz 2000 MHz
Power (Max TDP) 65 watts (Unknown) watts
Bandwidth 38400 MB/sec 32000 MB/sec
Texel Rate 8800 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 32 384
Texture Mapping Units 16 24
Render Output Units 8 8
Bus Type DDR3 DDR3
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 260 million (Unknown) million
Bus PCIe 2.0 PCIe 3.0 x8
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GT 230

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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