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GeForce GTX 480 vs Radeon R7 M265

Intro

The GeForce GTX 480 has clock speeds of 700 MHz on the GPU, and 924 MHz on the 1536 MB of GDDR5 RAM. It features 480 SPUs along with 60 Texture Address Units and 48 Rasterization Operator Units.

Compare all of that to the Radeon R7 M265, which comes with a GPU core clock speed of 725 MHz, and 2048 MB of DDR3 RAM set to run at 1000 MHz through a 128-bit bus. It also features 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 480 3650 points
Radeon R7 M265 3256 points
Difference: 394 (12%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 480 should be 454% quicker than the Radeon R7 M265 overall, because of its higher data rate. (explain)

GeForce GTX 480 177408 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 145408 (454%)

Texel Rate

The GeForce GTX 480 will be quite a bit (approximately 141%) better at AF than the Radeon R7 M265. (explain)

GeForce GTX 480 42000 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 24600 (141%)

Pixel Rate

The GeForce GTX 480 is much (approximately 479%) faster with regards to anti-aliasing than the Radeon R7 M265, and also able to handle higher resolutions more effectively. (explain)

GeForce GTX 480 33600 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 27800 (479%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 Radeon R7 M265
Manufacturer nVidia AMD
Year March 2010 May 1 2014
Code Name GF100 Opal XT
Memory 1536 MB 2048 MB
Core Speed 700 MHz 725 MHz
Memory Speed 3696 MHz 2000 MHz
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 177408 MB/sec 32000 MB/sec
Texel Rate 42000 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 480 384
Texture Mapping Units 60 24
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 384-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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