Compare any two graphics cards:
VS

Geforce GTX 780 vs Radeon R7 M265

Intro

The Geforce GTX 780 has a clock frequency of 863 MHz and a GDDR5 memory frequency of 1502 MHz. It also makes use of a 384-bit memory bus, and makes use of a 28 nm design. It features 2304 SPUs, 192 Texture Address Units, and 48 ROPs.

Compare that to the Radeon R7 M265, which comes with clock speeds of 725 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon R7 M265 3256 points
Difference: 6826 (210%)

Ethereum Mining Hash Rate

Geforce GTX 780 20 Mh/s
Radeon R7 M265 14 Mh/s
Difference: 6 (43%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Geforce GTX 780 should be 801% faster than the Radeon R7 M265 in general, due to its higher bandwidth. (explain)

Geforce GTX 780 288384 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 256384 (801%)

Texel Rate

The Geforce GTX 780 will be quite a bit (approximately 852%) faster with regards to texture filtering than the Radeon R7 M265. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 148296 (852%)

Pixel Rate

If running with a high resolution is important to you, then the Geforce GTX 780 is a better choice, by far. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 35624 (614%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 780

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 780 Radeon R7 M265
Manufacturer nVidia AMD
Year May 2013 May 1 2014
Code Name GK110 Opal XT
Memory 3072 MB 2048 MB
Core Speed 863 MHz 725 MHz
Memory Speed 6008 MHz 2000 MHz
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 288384 MB/sec 32000 MB/sec
Texel Rate 165696 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 2304 384
Texture Mapping Units 192 24
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 7080 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Geforce GTX 780

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield