Compare any two graphics cards:
GeForce GTX Titan X vs Radeon R7 M265
IntroThe GeForce GTX Titan X features a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 384-bit memory bus, and uses a 28 nm design. It features 3072 SPUs, 192 TAUs, and 96 ROPs.Compare those specifications to the Radeon R7 M265, which features a clock frequency of 725 MHz and a DDR3 memory speed of 1000 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It is made up of 384 SPUs, 24 TAUs, and 8 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the GeForce GTX Titan X will be 950% faster than the Radeon R7 M265 overall, due to its higher bandwidth. (explain)
Texel RateThe GeForce GTX Titan X should be much (approximately 1003%) better at AF than the Radeon R7 M265. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce GTX Titan X is superior to the Radeon R7 M265, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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